![]() The problems are - hopefully - resolved.Īnyhoo: A new strips in of both Sequential Art AND Spider & Scorpion are up!įirst Sequential Art strip of 2023 is up! Also, I'm aware that the site has had a few outages. I shall be perched there, taking on commissions and peddling my wares, should you want to stop by for a chat! More to follow!Īlso I have an artist's alley table booked at this year's London Film & Comic Con (July 7 - 9). All good, now! Back to work!Īfter a lengthy hiatus: Battle Bunnies is back! Two new pages have been added. Nothing dramatic just stuff that kept me from putting pen to paper. I'd been forced to focus on other things these last few weeks. It's important for you to find a major and classes that you enjoy/have strengths in, and build upon those! (Not to mention your portfolio is very important too, and also try and take up some other skills that you may find supplement your primary artistic strengths).Sorry for the delay with recent updates. I'd say that there's no specific or exact degree that's most suitable for looking for jobs when you graduate because that would differ from artist to artist. I'm also considering taking some game design/3D development classes. I majored in SEQA and minored in ANIM so that I could personally have a more well-rounded range of artistic experience. I'm taking the Principles of 2D Animation course right now with Troy Gustafson (he used to work for Disney) and his lessons have been super helpful in learning how to animate. So perhaps taking a couple classes in anim could be a good option for you too. I'm also minoring in Animation right now, and I can tell you off the bat that ANIM at SCAD really focuses on creating animation that's "industry quality" – anything that looks good to the bigger companies out there, like Disney, Cartoon Network, etc. SEQA also offers storyboarding, perspective work, and general drawing lectures which are all super helpful even if you don't want to specifically work in the comic industry – they're also good as some Illustration classes too, according to some of my current classmates who are ILLUS majors. I also think there's one that focuses on animal anatomy, too! That would be interesting to take up to boost your creature design skills, if you wanted. They actually offer specific classes that focus on developing characters, as well as developing environments. I'd say that your interests in character design, monster/creature design & environments align quite a lot with SEQA. I'm moving towards my third quarter of taking SEQA classes. Hey there! Current SEQA major and sophomore here. That's just what I understand from talking to older students, however - I have yet to go through the program myself - so make sure you get more opinions as well! If you want to work in the animation industry, the animation degree seems to be the better choice (though taking some SEQA and ILLU classes as well is a good idea). If you're interested in doing storyboarding, concept art, character design, and even some animation, an animation degree seems like the way to go it'll help you understand the industry, how to design characters for animation, and how to draw poses in motion for storyboarding than SEQA. ![]() After going to a presentation on visdev and concept art and talking to the two students that ran it, however, we're now both set on sticking to animation. It's only my first quarter at SCAD, but a friend and I were both debating a similar question until the other day - we're both animation majors, but we were considering switching to SEQA since we're more into the drawing side of things. ![]()
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